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CoriEngine
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| NCori | Global engine namespace |
| NAudio | Everything connected to audio is in this namespace |
| NCore | Core systems of the engine are here |
| NInternal | |
| NThreading | |
| NFileSystem | Everything connected to interacting with files and filesystem is in this namespace |
| NInternal | |
| NGraphics | Almost everything connected to graphics is in this namespace |
| NInternal | |
| NImGuiPresets | Here are stored all predefined ImGui window presets, you can only use this functions in Layer OnImGuiRender method, using it anywhere else will result in a crash |
| NInternal | |
| NAssetPlaceholders | |
| NMath | Anything custom connected to math is in this namespace |
| NPhysics | Anything connected to physics is in this namespace. Please refer to Box2D docs 'https://box2d.org/' for any details regarding physics |
| NProfiling | Profiling tools are in this namespace |
| NUtility | A namespace for utilities of different kinds |
| NInternal | |
| NWorld | Anything connected to WorldSystem (ECS) is in this namespace |
| NComponents | Components that are used with the WorldSystem (ECS) |
| NEntity | Components designed to be used with entities |
| NInternal | |
| NScene | Components designed to be used with scenes |
| NEntityTags | |
| NInternal | |
| NSystems |