11 auto vbo = std::make_shared<Internal::OpenGLVertexBuffer>();
33 auto ibo = std::make_shared<Internal::OpenGLIndexBuffer>(indices, count);
#define CORI_CORE_ASSERT(x,...)
static Graphics::GraphicsAPIs GetCurrentAPI()
Returns the graphical API used by this window.
static std::shared_ptr< IndexBuffer > Create(uint32_t *indices, uint32_t count)
static std::shared_ptr< VertexBuffer > Create()
Almost everything connected to graphics is in this namespace.
@ Vulkan
I want to support vulkan, BUT later-later.
@ None
Invalid enumerator.
@ OpenGL
The only one available for now.
static const char * APIEnumToName(const GraphicsAPIs api)