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CoriEngine
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#include "TriggerBehaviour.hpp"#include "WorldSystem/Components.hpp"#include "Core/DataStructures/PackedArray.hpp"#include "WorldSystem/Systems/Trigger.hpp"

Go to the source code of this file.
Classes | |
| class | Cori::World::Components::Entity::Trigger |
| A Trigger components is used in combination with RigidBody component used to respond to an entity getting into a specific area that has the Trigger. More... | |
Namespaces | |
| namespace | Cori |
| Global engine namespace. | |
| namespace | Cori::World |
| Anything connected to WorldSystem (ECS) is in this namespace. | |
| namespace | Cori::World::Components |
| Components that are used with the WorldSystem (ECS). | |
| namespace | Cori::World::Components::Entity |
| Components designed to be used with entities. | |
Macros | |
| #define | CORI_MAX_TRIGGER_VISITORS 4 |
| #define CORI_MAX_TRIGGER_VISITORS 4 |
Definition at line 9 of file Physics/Triggers/Trigger.hpp.