#include <Buffers.hpp>
Definition at line 67 of file Buffers.hpp.
◆ VBElement() [1/3]
| Cori::Graphics::VBElement::VBElement |
( |
const ShaderDataType | type, |
|
|
const std::string & | name, |
|
|
const uint32_t | divisor = 0, |
|
|
const bool | normalized = false ) |
|
inline |
◆ VBElement() [2/3]
| Cori::Graphics::VBElement::VBElement |
( |
const VBElement & | other | ) |
|
|
inline |
◆ VBElement() [3/3]
| Cori::Graphics::VBElement::VBElement |
( |
VBElement && | other | ) |
|
|
inlinenoexcept |
◆ GetComponentCount()
| size_t Cori::Graphics::VBElement::GetComponentCount |
( |
| ) |
const |
|
inline |
◆ operator!=()
| bool Cori::Graphics::VBElement::operator!= |
( |
const VBElement & | other | ) |
const |
|
inline |
◆ operator=()
◆ operator==()
| bool Cori::Graphics::VBElement::operator== |
( |
const VBElement & | other | ) |
const |
|
inline |
◆ m_Divisor
| uint32_t Cori::Graphics::VBElement::m_Divisor |
◆ m_Name
| std::string Cori::Graphics::VBElement::m_Name |
◆ m_Normalized
| bool Cori::Graphics::VBElement::m_Normalized |
◆ m_Offset
| uint32_t Cori::Graphics::VBElement::m_Offset {0} |
◆ m_Size
| uint32_t Cori::Graphics::VBElement::m_Size |
◆ m_Type
The documentation for this class was generated from the following file: